DUTCH GAME STUDIO · EST. 2024

Every case has a pattern.

DelictZent is a Dutch game studio building criminal and detective mysteries. Rain-slick streets, moral grey, and puzzles that reward observation.

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Every city hides a thread. Most people walk past it. We build games for the ones who don’t.

The name comes from the law.

delict is a wrongful act: the offense at the heart of every investigation.

The Zent is how we approach it — composed, methodical, patient. The chaos of a crime, and the calm discipline of piecing it back together.

No open cases. Not yet.

DelictZent publishes nothing until it holds together — every clue placed, every alibi tested, every lie accounted for. When the first case opens, it opens here, and this board fills in.

STATUS: 0 OPEN · 0 CLOSED · BOARD EMPTY

Studio strip


Dutch-made. World-facing. A little dark around the edges.


PERSONS OF INTEREST · FOUR FILES

The Investigators

Four names keep surfacing in our files. They will carry the cases when the cases open.

ELSA — DRAFT dossier:


The one who remembers. Rooms, dates, the exact wording of a lie — Elsa keeps what other people drop.

HA-YUN — DRAFT dossier:


Follows the money. Ledgers, payouts, the quiet arithmetic of guilt — Ha-yun reads numbers like statements.


KALISHADRAFT dossier:


Walks in without a badge and leaves with the truth. Kalisha works the street, not the file.


PHOEBEDRAFT dossier:


Hears the pause between words. Phoebe interviews silence, and silence usually talks.



Contact strip



Have a case for us? Press, publishing, or a tip that won’t wait.